Sunday, February 15, 2015

Super Advantage for SNES (1993)

Super Advantage for SNES advertisement

Original ad published in the May 1993 of Electronic Gaming Monthly (no. 46)
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More like Super Cheat Controller


I'll be honest and just say it right from the start: only rich kids in 90s had sufficient money to buy Street Fighter II and the Super Advantage for the SNES. With that combo, you became practically invincible. How do I know this? One of my rich neighbors was fortunate enough one of this things and continually kicked my ass in every fighting game of the era.

I wasn't a bad player at all. But the Super Advantage had precise construction and just enough slack to make your moves seem more fluid. This was critical when playing Street Fighter II and performing special moves and combos. It also had turbo buttons, so E. Honda's 100 Hand Slap or Chun Li's Lightning Kick, for example, could be achieved effortlessly. 

Using the Super Advantage was cheating, ever and anon, and every player in head-to-head video game combat was aware of the inequality it created.





Super Advantage for SNES print ad copy


We ripped of a perfectly good idea.

TRUE ARCADE ACTION. You’ll find that the only thing missing from our new Super Advantage is the coin slot. Okay, so we added an extra long cord. And our joystick is easier to carry than an arcade machine, not to mention a few thousand bucks cheaper (that means under $50, suggested retail price). Bottom line is, this is about as close as you can get without grabbing a crowbar and—well, you get the picture.

The layout’s familiar, and the construction’s tough enough to handle the most intense street fight or the ultimate battle for the universe. We’ve also added a few features you won’t find in the arcades—state of the art effects designed specifically for today’s most radical games. No wonder we call it the…


SUPER ADVANTAGE 

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